UX Overview

Definition of UX

  • Identified various touchpoints in the user journey, from purchase to setup.

  • Encompasses everything that influences a user's interaction with a product.

  • Extends beyond the product itself, including the buying process, packaging, and even discussions about the product.

  • Originally termed "user experience architects" at Apple.

UX Enhancement at Apple

  • Aimed at improving an already good product.

  • Focused on refining the overall user journey, making it more seamless and enjoyable.

Misuse of the Term

  • Currently, the term "user experience" is frequently misused.

  • Some claim to be UX professionals without understanding the holistic nature of the concept.

  • Mistakenly narrowed down to designing websites or apps without considering the broader context.

Holistic Nature of UX

  • Involves the entire user's perception and interaction with the world.

  • Extends beyond individual products to encompass life experiences, services, and systems.

Key Takeaway

  • UX is not limited to designing a specific device, website, or app.

  • It is a comprehensive concept, encapsulating all aspects of how users perceive and engage with products, services, and systems.

Bad UX

  • Frustration, confused navigation, poor readability, unresponsive design.

  • Too many steps, confusing icons, lack of consistency.

Importance of UX in Design and Development

  • Increases user satisfaction, boosts engagement, improves retention and brand loyalty.

  • Lowers development costs.

Starting with Understanding User Needs

  • User-centered design, focusing on users and tasks.

  • Creation of primary and secondary personas to guide design decisions.

Empirical Measurement and Iterative Design

  • Implementation of the double diamond model for research and design.

  • Methodology to escape bias and ensure a user-centric approach.

double diamond model

User Modeling and Usability Testing

  • Creation of personas and scenarios for user modeling.

  • Usability testing early in the design process with smaller groups.

  • Summative testing for validation at the end of development with larger groups.

  • Embracing design principles like glassmorphism, neumorphism, and effective use of white space.

  • Attention to typography and font choices for readability.

  • Keeping designs simple, avoiding clutter, and understanding gestalt principles.

Nielsen's Heuristics

Nielsen's Heuristics
  1. Visibility of System Status: Keeping users informed in a timely manner.

  2. Match between System and the Real World: Using familiar language and concepts.

  3. User Control and Freedom: Providing ways to undo actions.

  4. Consistency and Standards: Following established conventions.

  5. Error Prevention: Anticipating and preventing errors.

  6. Recognition rather than Recall: Minimizing memory load.

  7. Flexibility and Efficiency of Use: Catering to both novice and expert users.

  8. Aesthetic and Minimalist Design: Eliminating unnecessary information.

  9. Help Users Recognize, Diagnose, and Recover from Errors: Providing clear guidance.

  10. Help and Documentation: Offering support documents for users.

Accessibility (A11y)

  • Emphasis on the importance of accessibility.

  • Reference to Web Content Accessibility Guidelines (WCAG) levels A, AA, and AAA.

  • Tools like Assistiv Labs and Figma plugins to ensure WCAG compliance.

A11y

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